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- on checkTimeOut
- global mousePosition, saverOnOff
- put mouseH() & "," & mouseV() into mousePosition2
- if mousePosition2 <> mousePosition then
- set the timeOutPlay to TRUE
- updateStage
- put mousePosition2 into mousePosition
- else
- set the timeOutPlay to FALSE
- if saverOnOff then
- set the timeOutScript = "doTimeOut"
- else
- set the timeOutScript = EMPTY
- end if
- updateStage
- end if
-
- end